They also completed different psychometric assessments such as the DSM IV-TR criteria for substance dependence adapted to gaming such as the Dependence Adapted Scale (DAS), the external rewards they expected from gaming (External Motives), the expected internal reward they expected from gaming (Internal Motives), the Zuckerman Sensation Seeking Scale (ZSSS), and the Barratt impulsiveness Scale (BIS-10). They filled out a questionnaire on their socio-demographic data and their weekly gaming time. In total, 313 participants were recruited from private forums of gamers between May 2009 and March 2010. In our study we focused on Massively Multiplayer Online Role Playing Games (MMORPGs), a specific very popular and engaging game genre, to determine that benefit, motivation and control aspects could be predictive of a dysfunctional engagement in gaming. Gaming disorder (GD) is a new health condition still requiring a lot of evidence established around its underlying and related psychological mechanisms.
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